Java For Dummies 8th Edition by Barry Burd – Ebook PDF Instant Download/DeliveryISBN: 1119861683, 9781119861683
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Product details:
ISBN-10 : 1119861683
ISBN-13 : 9781119861683
Author: Barry Burd
Learn to write practical, reusable code with the straightforward tutorials and tips in the newest edition of this For Dummies bestseller
Do you speak Java? No, we’re not talking about your morning cup ‘o joe. We mean the world’s most popular programming language that runs on almost any computer!
If you’re looking to get started–or up your game–with Java, then Java For Dummies is the guide you need. In this book, you’ll:
Take control of your program flow
Program with classes, objects, and methods
Use Java’s functional programming features
Explore Java 17, the latest long-term support release
This up-to-date handbook covers the latest developments in Java, including the new ‘switch’ statement syntax. So, if you’re ready to dive into one of the most practical (and coolest!) programming languages around, it’s time you picked up Java For Dummies.
Java For Dummies 8th Table of contents:
Part 1: Getting Started with Java
Chapter 1: All about Java
What You Can Do with Java
Why You Should Use Java
Gaining Perspective: Where Java Fits In
Object-Oriented Programming (OOP)
What’s Next?
Chapter 2: All about Software
Get Ready for Java
The Inside Scoop
Developing Software
Spoiler Alert!
Chapter 3: Using the Basic Building Blocks
Speaking the Java Language
Checking Out Java Code for the First Time
Understanding a Simple Java Program
And Now, a Few Comments
Part 2: Writing Your Own Java Programs
Chapter 4: Making the Most of Variables and Their Values
Varying a Variable
Experimenting with JShell
What Happened to All the Cool Visual Effects?
The Atoms: Java’s Primitive Types
The Molecules and Compounds: Reference Types
An Import Declaration
Creating New Values by Applying Operators
Chapter 5: Controlling Program Flow with Decision-Making Statements
Making Decisions (Java if Statements)
Using Blocks in JShell
Forming Conditions with Comparisons and Logical Operators
The Nesting Habits of if Statements
Choosing among Many Alternatives
Chapter 6: Controlling Program Flow with Loops
Repeating Instructions Over and Over Again (Java while Statements)
Count On Me
You Can Always Get What You Want
Part 3: Working with the Big Picture: Object-Oriented Programming
Chapter 7: The Inside scOOP
Defining a Class (What It Means to Be an Account)
Defining a Method within a Class (Displaying an Account)
Sending Values to and from Methods (Calculating Interest)
Giving Your Numbers a Makeover
Hide-and-Seek
Barry’s Own GUI Class
Chapter 8: Saving Time and Money: Reusing Existing Code
What It Means to Be an Employee
Working with Disk Files (a Brief Detour)
Defining Subclasses (What It Means to Be a Full-Time or Part-Time Employee)
Using Subclasses
Changing the Payments for Only Some of the Employees
Chapter 9: Constructing New Objects
Defining Constructors (What It Means to Be a Temperature)
Doing Something about the Weather
A Constructor That Does More
Part 4: Smart Java Techniques
Chapter 10: Putting Variables and Methods Where They Belong
Defining a Class (What It Means to Be a Baseball Player)
Making Static (Finding the Team Average)
Experiments with Variables
Passing Parameters
Chapter 11: Using Arrays to Juggle Values
Getting Your Ducks All in a Row
Arrays of Objects
How to Argue with Your Code
Chapter 12: Using Collections and Streams (When Arrays Aren’t Good Enough)
Arrays Have Limitations
Collection Classes to the Rescue
Functional Programming
Chapter 13: Looking Good When Things Take Unexpected Turns
Garbage In
The Buck Stops Here, Except When It Doesn’t
Try, Try Again!
Chapter 14: Sharing Names among the Parts of a Java Program
Access Modifiers
Classes and Their Members
Public and Private Access for Members
Default Access for Members
Protected Access for Members
Access Modifiers for Java Classes
From Classes Come Modules
Chapter 15: Fancy Reference Types
Java’s Types
The Java Interface
Abstract Classes
Relax! You’re Not Seeing Double!
Chapter 16: Java’s Juggling Act
Juggling Two or More Calls
Some Events Aren’t Button Clicks
The Inner Sanctum
Chapter 17: Using Java Database Connectivity
Creating a Database and a Table
Putting Data in the Table
Retrieving Data
Destroying Data
One Step Beyond
Part 5: The Part of Tens
Chapter 18: Ten Packs of Java Websites
This Book’s Website
For Business Issues Related to This Book
Download the Java Development Kit
Your Grandparents’ Java Download Site
The Horse’s Mouth
Join Java User Groups
Find the Latest News about Java
Find News, Reviews, and Sample Code
Got a Technical Question about Anything?
Become Involved in the Future of Java
Chapter 19: Ten Bits of Advice for New Software Developers
How Long Does It Take to Learn Java?
Which of Your Books Should I Read?
Are Books Other than Yours Good for Learning Java and Android Development?
Which Computer Programming Language(s) Should I Learn?
Which Skills Other than Computer Coding Should I Learn?
How Should I Continue My Learning as a Software Developer?
How Else Should I Continue My Learning as a Developer?
How Can I Land a Job Developing Software?
I Still Don’t Know What to Do with My Life
If I Have Other Questions, How Can I Contact You?
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