Programming: Principles and Practice Using C++ 2nd Edition, (Ebook PDF) – Digital Instant Dowload.
Product details:
- ISBN-10 : 0275967816
- ISBN-13 : 978-0275967819
- Author: Bjarne Stroustrup
Bjarne Stroustrup is the designer and original implementer of C++, as well as the author of The C++ Programming Language, Fourth Edition AddisonWesley, 2013, and A Tour of C++ AddisonWesley, 2014 and many popular and academic publications. Dr. Stroustrup is a managing director at Morgan Stanley in New York City, as well as a visiting professor at Columbia University and a Research distinguished professor at Texas A&M University. He is a member of the U.S. National Academy of Engineering, an IEEE Fellow, and an ACM fellow. His research interests include distributed systems, design, programming techniques, software development tools, and programming languages. He is actively involved in the ISO standardization of C++.
Table contents:
Chapter 0: Notes to the Reader
Chapter 1: Computers, People, and Programming
Chapter 2: Hello, World!
Chapter 3: Objects, Types, and Values
Chapter 4: Computation
Chapter 5: Errors
Chapter 6: Writing a Program
Chapter 7: Completing a Program
Chapter 8: Technicalities: Functions, etc.
Chapter 9: Technicalities: Classes, etc
Chapter 10: Input and Output Streams
Chapter 11: Customizing Input and Output
Chapter 12: A Display Model
Chapter 13: Graphics Classes
Chapter 14: Graphics Class Design
Chapter 15: Graphing Functions and Data
Chapter 16: Graphical User Interfaces
Chapter 17: Vector and Free Store
Chapter 18: Vectors and Arrays
Chapter 19: Vector, Templates, and Exceptions
Chapter 20: Containers and Iterators
Chapter 21: Algorithms and Maps
Chapter 22: Ideals and History
Chapter 23: Text Manipulation
Chapter 24: Numerics
Chapter 25: Embedded Systems Programming
Chapter 26: Testing
Chapter 27: The C Programming Language
Title Tag:
Discovering C++: Insights from Programming: Principles and Practice
Master C++ Programming through Principles and Practice
Become a C++ Expert: Uncover the Principles and Practice of Programming