Beginning Game Development with Godot (for John Malkovec): Learn to Create and Publish Your First 2D Platform Game 1st edition by Maithili Dhule – Ebook PDF Instant Download/DeliveryISBN: 1484274552, 9781484274552
Full download Beginning Game Development with Godot (for John Malkovec): Learn to Create and Publish Your First 2D Platform Game 1st edition after payment.
Product details:
ISBN-10 : 1484274552
ISBN-13 : 9781484274552
Author : Maithili Dhule
Learn the fundamentals of Godot by diving headfirst into creating a 2D platformer from scratch. This book is a hands-on, practical guide to developing 2D games using the Godot Engine 3.2.3/3.3, with the help of GDScript. Author Maithili Dhule begins by explaining some basic tools and techniques used to make games, the factors that need to be considered while choosing a game engine, and pointing out the benefits of using Godot. She then walks you through downloading the engine and guides you as you explore key features of its interface. Next, you’ll receive a concise introduction to the basics of GDScript, the main scripting language used in Godot, before moving on to essential topics such as Godot’s node-scene architecture, the interaction of various physics bodies, the creation of game scenes, and writing scripts. As the book progresses, you’ll learn how to create and animate your game character, design the game world, add enemies, and implement a coin-collection system. You’ll also see how the user’s gaming experience can be enhanced through the addition of parallax backgrounds, a title screen, music, and sound effects. Toward the end of the book, you’ll learn how to export your game to different platforms, both mobile and PC, as well as possible avenues for monetizing the game. Throughout the book, theoretical concepts are supplemented with concrete, ready-to-implement examples that you can try out. Upon finishing this book, you’ll be able to make and publish your first 2D platform game. Beginning Game Development with Godot is for game development enthusiasts of all levels interested in creating their own games. What You Will Learn Understand the Godot engine and the benefits of using it for game development Master the fundamentals of programming in GDScript Use the Godot graphical interface to design and animate players, the game world, menus, and various games scenes Create your first 2D game in Godot and publish it to various platforms Who This Book Is For Aspiring game developers who may be new to game development, as well as experts exploring the potential of the Godot Engine.
Beginning Game Development with Godot (for John Malkovec): Learn to Create and Publish Your First 2D Platform Game 1st Table of contents:
Part I. The Art of Creating Games
1. Introduction
Part II. Starting Out with Godot
2. Getting Started with Godot
3. GDScript in a Nutshell
4. Exploring Game Physics
Part III. Designing the Game
5. Adding Game Graphics
6. Game Animations
7. Building the Game World
8. Counting Wins and Losses
Part IV. Game Enhancements and Export
9. Game GUI
10. Publishing Your Game
People also search for Beginning Game Development with Godot (for John Malkovec): Learn to Create and Publish Your First 2D Platform Game 1st:
beginning 3d game assets development pipeline
beginning 3d game development with unity
beginning unreal game development
beginning java game development with libgdx
beginning android c++ game development
Tags: Beginning Game, Development, Godot, John Malkovec, Maithili Dhule