The Art of Game Design: A Book of Lenses, Second Edition – Digital Instant Dowload.
Product details:
- ISBN-10 : 9781466598645
- ISBN-13 : 978-1466598645
- Author: Jesse Schell
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world’s top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology.
Table contents:
- In the Beginning, There Is the Designer
- The Designer Creates an Experience
- The Experience Takes Place in a Venue
- The Experience Rises Out of a Game
- The Game Consists of Elements
- The Elements Support a Theme
- The Game Begins with an Idea
- The Game Improves through Iteration
- The Game Is Made for a Player
- The Experience Is in the Player’s Mind
- The Player’s Mind Is Driven by the Player’s Motivation
- Some Elements Are Game Mechanics
- Game Mechanics Must Be in Balance
- Game Mechanics Support Puzzles
- Players Play Games through an Interface
- Experiences Can Be Judged by Their Interest Curves
- One Kind of Experience Is the Story
Title tag:
Master Game Creation with The Art of Game Design: A Book of Lenses, Second Edition
The Art of Game Design Second Edition: Unlock Your Creative Potential
Explore Innovative Game Design Techniques with the Second Edition Book of Lenses