The Medial Afterlives of H.P. Lovecraft: Comic, Film, Podcast, TV, Games 1st Edition – Ebook Instant Download/Delivery ISBN(s): 9783031137648,3031137647,9783031137655, 3031137655
Product details:
- ISBN-10: 3031137655
- ISBN-13: 9783031137655
- Author: Max José Dreysse Passos de Carvalho, Tim Lanzendörfer
Medial Afterlives of H.P. Lovecraft brings together essays on the theory and practice of adapting H.P. Lovecraft’s fiction and the Lovecraftian. It draws on recent adaptation theory as well as broader discourses around media affordances to give an overview over the presence of Lovecraft in contemporary media as well as the importance of contemporary media in shaping what we take Lovecraft’s legacy to be. Discussing a wide array of medial forms, from film and TV to comics, podcasts, and video and board games, and bringing together an international group of scholars, the volume analyzes individual instances of adaptation as well as the larger concern of what it is possible to learn about adaptation from the example of H.P. Lovecraft, and how we construct Lovecraft and the Lovecraftian today in adaptation. Medial Afterlives of H.P. Lovecraft is focused on an academic audience, but it will nonetheless hold interest for all readers interested in Lovecraft today.
Table contents:
Part I. Theory
1. Lovecraft, the Lovecraftian, and Adaptation: Problems of Philosophy and Practice
2. Disseminating Lovecraft: The Proliferation of Unsanctioned Derivative Works in the Absence of an Operable Copyright Monopoly
3. When Adaptation Precedes the Texts: The Spread of Lovecraftian Horror in Thailand
Part II. Comics
4. Conveying Cosmicism: Visual Interpretations of Lovecraft
5. The Problematic of Providence: Adaptation as a Process of Individuation
6. Twice Told Tale: Examining Comics Adaptations of At the Mountains of Madness
Part III. Film and TV
7. Image, Insoluble: Filming the Cosmic in The Colour Out of Space
8. The Threshold of Horror: Indeterminate Space, Place and the Material in Film Adaptations of Lovecraft’s The Colour Out of Space (1927)
9. Cthulhoo-Dooby-Doo!: The Re-animation of Lovecraft (and Racism) Through Subcultural Capital
10. Dispatches from Carcosa: Murder, Redemption and Reincarnating the Gothic in HBO’s True Detective
11. Lovecraft Country: Horror, Race, and the Dark Other
12. The Lovecraftian Festive Hoax: Readers Between Reality and Fiction
Part IV. Podcasts
13. “In My Tortured Ears There Sounds Unceasingly a Nightmare”: H. P. Lovecraft and Horror Audio
14. The Lovecraft Investigations as Mythos Metatext
Part V. Video Games
15. Head Games: Adapting Lovecraft Beyond Survival Horror
16. The Crisis of Third Modernity: Video Game Adaptation of H.P. Lovecraft in The Sinking City
17. Authorship Discourse and Lovecraftian Video Games
Part VI. Analog Games
18. Challenging the Expressive Power of Board Games: Adapting H.P. Lovecraft in Arkham Horror and Mountains of Madness
19. Playing the Race Card: Lovecraftian Play Spaces and Tentacular Sympoiesis in the Arkham Horror Board Game
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